HOÀNG ANH KHOA, NGUYỄN VĂN THIÊN PHÚ, NGUYỄN MINH TRANG
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Abstract
This article examines the design of an integrated learning topic oriented toward STEAM education for 12th- grade students through the project "Designing a Safe Flight Path Map for Unmanned Aerial Vehicles (drone)". Utilizing theoretical research and mathematical modeling methods, the article proposes a 4-step pedagogical process that guides students in applying their knowledge of the Oxyz space coordinate system to solve urban air traRc safety challenges under idealized conditions. The project employs GeoGebra 3D software as a "virtual laboratory," enabling students to model real-world spatial environments and engage in a "trial-and-error" engineering mindset to optimize and correct obstacle-avoidance (ight trajectories. The results con'rm the feasibility of this topic in extracurricular activities, which not only generates an intuitive digital learning product but also eKectively develops mathematical modeling skills and real-world problem-solving competencies for high school students.
Keywords: GeoGebra 3D, mathematical modeling, space coordinate method, STEAM education, Unmanned Aerial Vehicle (drone).