LÊ THỊ THU PHƯỢNG, LÊ THỊ LIÊN, TRẦN THỊ THU HIỀN, NGUYỄN THANH HƯNG

Main Article Content

Abstract

This article examines the application of educational games in teaching fractions in Grade 6 Mathematics with the aim of promoting students’ activeness, autonomy, and interest in learning. Given that many students encounter difficulties in learning fractions because of their abstract and often unengaging nature, the study proposes three educational games, namely Fraction House, Fraction Unity, and Matching Fractions, which are appropriate to the cognitive characteristics of Grade 6 students. The research employs survey methods, practical investigation, and pedagogical experimentation to evaluate the effectiveness of teaching fractions through games. The experimental results indicate that the use of educational games enhances students’ participation in learning activities, strengthens their cooperative skills, and supports a more natural and engaging learning process. The study also confirms that integrating educational games into Mathematics teaching is an appropriate approach in line with current educational reform and that this approach is both feasible and widely applicable in teaching practice.

Keywords: Application, educational game, fractions, games, Grade 6 Mathematics, teaching.